Daigo mengatakan keadaan 'acak' Street Fighter 6 bagus untuk kasual, tetapi membuatnya sulit untuk memahkotai GOAT
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While Daigo Umehara isnāt dissatisfied with the current state of Street Fighter 6, he says the gameās ārandomā style makes it difficult to determine the best player in modern tournament settings.
Evo 2026 is in the books, with Saul āMenaRDā Mena once again claiming victory on the biggest stage in all of fighting games. Itās hard to argue against his current status as the most dominant Street Fighter 6 player, with two Capcom Cup championships and four Evo victories to his name⦠but Daigo Umehara isnāt sure a true āGOATā of the game has yet been crowned.
We got the chance to sit down with āThe Beastā of fighting games during Sunday finals, who revealed his surprising take on the divisive nature of Street Fighter 6ās balance as it stands at the tail end of Season 3.
Right now, the Western fighting game community (FGC) is vocally outspoken regarding Street Fighter 6ās Drive Rush mechanic, arguing that the tool is too overpowered and hard to ācheckā even at the best of times ā something that left players even more disappointed after Capcom told us they have no plans to make any gameplay changes at present.
This was news to Daigo, who admitted that although the game is ārandom,ā he sees both the positive and negative sides of this particular coin, specifically where tournaments are concerned.
āThe random elements in the gameplay that exist now are doing a good job of bringing in new players, so Iām not against that,ā he told us. āIām not at all dissatisfied with this idea that [Capcom] arenāt going to make major changes [to Street Fighter 6]. The only thing is, I feel like, with the way this game works, it's hard for an absolute best player to emerge, so you end up with this sort of fluctuation in who's doing the best at any given time. I would like to see an absolute champion emerge, and I would like for the events to facilitate that.ā
When we brought up the popular sentiment that MenaRD is largely considered the GOAT of Street Fighter 6, Daigo wasnāt in total agreement, despite acknowledging his standout performance in the gameās pro circuit.
āEven at Evo right now, he's obviously doing really well, but I want it to go even further than that,ā he mused. āI donāt think that it's up to Mena to achieve that. It's more about the rules of the events.ā
Daigo Says SF6 Tournaments Would Benefit From Longer Sets
After asking him for clarification, Daigo said that the rules for tournaments within the Capcom Pro Tour restrict gameplay to such a degree that it doesnāt allow players enough time to truly get a feel for their opponents ā something that came as no surprise from someone famous for his legendary āFirst to 10ā sets.
Right now, the Capcom Pro Tour dictates a āFirst to Threeā (or Best of Five) format for matches within Top 8 brackets, while games prior to that use a āFirst to Twoā (or Best of Three) format. For Daigo, this simply isnāt enough time to get a grip on the battle, and heād much prefer a āFirst to Fiveā format for preliminary sets, instead.
āCurrently, tournaments are formatted in this āFirst to Twoā structure, which is very casual-leaning, and it's the same thing as what you would get in ranked matches when you play online,ā he explained. āEverybody already knows that there's no way to win consistently in that format, even in ranked when you play online. But I also understand that this casual format is what brings in lots of players. Itās not something I oppose inherently, but I think for more important events like Capcom Cup, they should switch to a āFirst to Threeā structure or longer.
āWith these bigger events like Capcom Cup, because they're once a year, it would be better to go longer, like start at āFirst to Fiveā in the qualifiers and then go up to āFirst to Sevenā or something. But the problem is, thereās a limit on how long these events can be, so it doesnāt seem feasible. But if weāre just talking ideally, maybe have the event itself last more like a week or ten days long, just because itās only once a year. If I were a younger player and really set on winning that prize with money, the current rules would be kind of a bummer.ā
MenaRD "Split" on Daigo's Comments About the Hunt For Street Fighter 6 'GOAT'
We got the chance to speak with Mena following his resounding victory at Evo 2026, where we asked him about his thoughts on Daigoās sentiments regarding the current CPT tournament structure and whether or not itās truly possible to crown a āGOATā in these conditions.
āThereās a side of me that would agree,ā he admitted. āOf course, I want the most amount of skill to dictate every championship, and as players, I feel like itās inevitable to feel that way. At the same time, if you think about the product itself and how boring it could become to a lot of people [if that structure were in place], Iām not sure if itās the right step [to take]. Iām a little bit split on that. I think for the product itself, if we want people to watch Street Fighter, we need to have a quick format that people can enjoy. But as a player, of course, I want not āFirst to Sevenā matches, but āFirst to 200.āā
For now, Capcom at least believes that Street Fighter 6 is in a solid spot, and MenaRDās prowess isnāt showing any signs of stopping anytime soon. It remains to be seen if Yasmineās addition to the game will change up the meta in a meaningful way, or if Mena and his Blanka will continue to ravage the competition going into the rest of the competitive season.
Todd Gutierrez, Natalia Martinez / Red Bull Content Pool
Virginia (she/her) is IGNās News Editor. With ten years of experience reporting on games and entertainment, sheās got a storied background in the fighting game community, influencer news, and viral online trends. Find her on Twitter at @TheeMissGlaze.
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