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Gangguan Server Microsoft yang Kacau Berakibat Kegagalan Layanan Tunggal

๐Ÿ“ฐ GameSpotโœ๏ธ Darryn Bonthuys๐Ÿ“… 1 jam lalu๐Ÿ‘ 4 views

๐ŸŒ Konten masih dalam Bahasa Inggris. Terjemahan sedang diproses.

Gangguan Server Microsoft yang Kacau Berakibat Kegagalan Layanan Tunggal

This week got off to a rocky start for Xbox, as a server outage saw players across the world unable to sign in, make purchases, or access their games for several hours. Those issues have since been fixed, and in a candid post online, Xbox Chief Technology Officer Scott Van Vliet spoke about what exactly happened to the Xbox network, how it was fixed, and what Microsoft will be doing to enhance its response times in the future.

As Vliet explained, a licensing service that operates outside of Xbox began to fail, leading to the various problems that impacted not only the console's user base, but also publishing and store partners who rely on the same services. To fix this, Microsoft's engineers isolated the failing infrastructure, redirected traffic, and continued to work toward discovering the root cause behind the incident. Because service was restored "unevenly" across regions, this resulted in several territories having their full online functionality restored later than others.

"We're running a full post-incident review," Vliet wrote online. "I care less about the one-line root cause and more about the real questions: Why a failure in one service was able to take down this much, why recovery took as long as it did, and what we change so a single point of failure can't ruin your night again."

Vliet added that Microsoft will work toward "hardening the dependencies underneath sign-in and game launch," as well as improve the systems in place for detecting these problems sooner, which should allow for a quicker response when something breaks in the future.

The outage was short-lived, but the incident has been a sobering reminder of the inherent risks in an all-digital gaming future. With Sony planning to kill game discs in 2028--while also suffering a network outage last week--and more recent releases having minimal data written onto physical media, this could be a glimpse at just how fragile these systems will be in the future.

Sumber: GameSpot

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