MakerGames
PC

Richard Garriott on the state of the games industry: 'The bells and whistles are no longer what's important'

📰 PC Gamer✍️ Jody Macgregor📅 5 hari lalu👁 37 views
Share:💬𝕏f✈️
Richard Garriott on the state of the games industry: 'The bells and whistles are no longer what's important'

Ultima creator Richard Garriott was one of several developers on a recent panel hosted by the Georgia Game Developers Association, and Lord British was in fine form. Calling himself the "great-grandpa" of the group, he began by summarizing the current problems faced by the videogame industry.

"It's not just one thing," Garriott began. "I think if it was one thing it would be a lot easier to diagnose and come back from, but it's a lot of folks who don't understand videogames trying to make money off of videogames, it's a political climate, it's a billion things. All the threads have woven together into this horrible knot that we're seeing now."

He went on to describe a cycle he's seen play out multiple times over his years in the industry, where a technological advance comes along and everyone races to make a simple game that highlights that advance—whether it's the CD-ROM or a 3D-rendering pipeline or the internet—and only in the short gaps between these leaps forward is there much demand for something deeper.

"That cycle has been normal," Garriott said. "But we're at a new one, and this new one is machines are now fast enough to where the bells and whistles are no longer what's important." Without another advance having the same impact, he said, "we're at this kind of creative cliff where I think people don't know exactly what to do to prevent it and I think we've lost a lot of the original creators that were associated with those IPs and the bigger companies, and so I think we're floundering."

Garriott also had something to say about the way publishers have responded to the current state of the industry—by canceling games and laying off staff. Referring to his own publisher, Origin Systems, which he sold to EA in 1992, Garriott said, "Origin pre-EA, we never cancelled a project. Our theory was that if that team is capable of getting across the finish line, even if it doesn't sell well, they'll now know what it feels like to finish. And they will get feedback from the sales and the public as to what they did and didn't do right and so that team will be more strong, the individuals will be stronger, and we'll be able to circle back and do a more competent game next time.

"If you cancel a project, that means all those people on that team think you the publisher suck, because obviously their idea must've been brilliant, and so your willingness to cancel it was not their fault, but you the evil publisher. And half of them are probably going to leave or get fired, and maybe you'll scoop a few of them over into some other project that's now the priority project, but we thought that was a bad move on our own."

Things changed once EA snapped up Origin and took control, however. After that? "We canceled more projects than we completed by a long shot," Garriott said.

Best MMOs: Most massive
Best strategy games: Number crunching
Best open world games: Unlimited exploration
Best survival games: Live craft love
Best horror games: Fight or flight

Sumber: PC Gamer

Kenapa belanja di MakerGames?

Proses instanOtomatis 24/7
Harga bersaingHarga member lebih murah
AmanRefund bila gagal
LengkapTop up, game key, tagihan
CashbackUntuk member
QRIS & saldoSemua bank & e-wallet
Bantuan CSChat & WhatsApp

📬 Newsletter

Dapatkan info promo, produk baru, dan berita terkini langsung ke email kamu.

Kami tidak akan mengirim spam. Kamu bisa berhenti berlangganan kapan saja.

FAQ - Pertanyaan Umum

Temukan jawaban untuk pertanyaan seputar layanan kami

MakerGames adalah platform terpercaya untuk pembelian voucher game, top-up game, pulsa, paket data, token PLN, dan berbagai produk digital (PPOB) lainnya dengan harga termurah dan proses instan.
Pilih produk yang diinginkan, masukkan data yang diperlukan (seperti User ID atau nomor HP), pilih nominal, lakukan pembayaran melalui metode yang tersedia, dan produk akan dikirim secara otomatis dalam hitungan detik.
Kami mendukung berbagai metode pembayaran termasuk transfer bank, QRIS (GoPay, OVO, DANA, ShopeePay, Bank dan lain-lainnya), virtual account, dan saldo deposit.